add player rotating towards the mouse

This commit is contained in:
2025-02-17 21:29:01 +10:00
parent 87c864263e
commit 2116490e1f
3 changed files with 30 additions and 9 deletions

View File

@@ -10,6 +10,8 @@
[node name="Test" type="Node"]
[node name="Player" parent="." instance=ExtResource("2_f4ehn")]
process_priority = 1
process_physics_priority = 1
[node name="Geometry" type="Node" parent="."]
@@ -24,17 +26,19 @@ size = Vector3(50, 1, 50)
[node name="Lights" type="Node" parent="."]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Lights"]
transform = Transform3D(-0.409414, -0.775634, 0.480389, 0, 0.52654, 0.85015, -0.912349, 0.348063, -0.215573, 0, 0, 0)
transform = Transform3D(0.994881, 0.0858869, -0.0532522, 0, 0.526956, 0.849893, 0.101056, -0.845542, 0.524258, 0, 0, 0)
shadow_enabled = true
[node name="Cameras" type="Node" parent="."]
[node name="FollowingCamera" type="Camera3D" parent="Cameras"]
fov = 20.0
near = 35.0
far = 100.0
script = ExtResource("2_7j742")
height_offset = 0.5
distance = 50.0
angle_degrees = Vector3(-35, 45, 0)
angle_degrees = Vector3(-35, -45, 0)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_wctar")