tweak camera and hit direction angles

This commit is contained in:
2025-03-06 13:27:31 +10:00
parent b42b978de5
commit 3d639c8592
2 changed files with 2 additions and 1 deletions

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@@ -47,6 +47,7 @@ environment = SubResource("Environment_wctar")
[node name="MainCamera" parent="." instance=ExtResource("3_74lek")]
transform = Transform3D(0.866025, -0.321394, 0.383022, 0, 0.766044, 0.642788, -0.5, -0.55667, 0.663414, 4.894, 6.43, 6.963)
_angle_degrees = Vector3(-45, -45, 0)
[node name="ProjectileSpawner" parent="." instance=ExtResource("4_84n74")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 10, 0, -7)