add projectile destruction and elevation

This commit is contained in:
2025-02-27 22:47:08 +10:00
parent a4d6a3eb81
commit 85ee6da79d
6 changed files with 38 additions and 9 deletions

View File

@@ -25,6 +25,14 @@ use_collision = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
size = Vector3(50, 1, 50)
[node name="CSGBox3D2" type="CSGBox3D" parent="Geometry/CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 3.5, -30)
size = Vector3(16.942, 9, 21)
[node name="CSGBox3D3" type="CSGBox3D" parent="Geometry/CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 0.947317, -0.320299, 0, 0.320299, 0.947317, 20.8969, -0.597687, -7.62188)
size = Vector3(16.9418, 8.64539, 28.0487)
[node name="Lights" type="Node" parent="."]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Lights"]
@@ -46,4 +54,7 @@ script = ExtResource("3_f4hhh")
_distance = 30.0
[node name="ProjectileSpawner" parent="." instance=ExtResource("4_84n74")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 9.97514, 0, -7.30423)
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 10, 0, -7)
[node name="ProjectileSpawner2" parent="." instance=ExtResource("4_84n74")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 26, 8, -39)