fix camera jitter
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@@ -9,6 +9,8 @@
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[node name="Test" type="Node"]
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[node name="Player" parent="." instance=ExtResource("2_f4ehn")]
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process_priority = -1
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process_physics_priority = -1
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[node name="Geometry" type="Node" parent="."]
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@@ -31,6 +33,8 @@ shadow_blur = 6.0
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environment = SubResource("Environment_wctar")
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[node name="MainCamera" type="Camera3D" parent="."]
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process_priority = 100
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process_physics_priority = 100
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transform = Transform3D(0.866025, -0.321394, 0.383022, 0, 0.766044, 0.642788, -0.5, -0.55667, 0.663414, 4.894, 6.43, 6.963)
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current = true
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fov = 20.0
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