make multiplayer input consider devices
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@@ -18,7 +18,6 @@ process_physics_priority = -1
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[node name="Player2" parent="." instance=ExtResource("2_f4ehn")]
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process_priority = -1
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process_physics_priority = -1
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.08931, 4.76837e-07, 1.5065)
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_input_mode = 1
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[node name="Geometry" type="Node" parent="."]
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