change cursor texture to circle
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@@ -19,7 +19,7 @@ extends Camera3D
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@export_group("Hit shake")
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@export var _hit_shake_fov: float = 0.5
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@export var _hit_shake_duration: float = 0.5
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@export_exp_easing var _hit_shake_ease: float = 2
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@export_exp_easing var _hit_shake_ease: float = 4
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var _player_offsets: Dictionary[int, PlayerOffset]
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var _damage_shake_time: float = 0
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