add projectiles
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@@ -1,8 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://c0buetf2h266d"]
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[gd_scene load_steps=6 format=3 uid="uid://c0buetf2h266d"]
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[ext_resource type="Material" uid="uid://btpy4dp5lb8il" path="res://resources/materials/test_triplanar.tres" id="1_ixaua"]
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[ext_resource type="PackedScene" uid="uid://b73y71y3efmv" path="res://scenes/player.tscn" id="2_f4ehn"]
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[ext_resource type="Script" path="res://scripts/main_camera.gd" id="3_f4hhh"]
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[ext_resource type="PackedScene" uid="uid://cksoaevb5sloo" path="res://scenes/enemies/projectile_spawner.tscn" id="4_84n74"]
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[sub_resource type="Environment" id="Environment_wctar"]
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@@ -40,3 +41,6 @@ current = true
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fov = 20.0
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near = 35.0
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script = ExtResource("3_f4hhh")
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[node name="ProjectileSpawner" parent="." instance=ExtResource("4_84n74")]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 9.97514, 0, -7.30423)
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