58 lines
1.9 KiB
Plaintext
58 lines
1.9 KiB
Plaintext
[gd_scene load_steps=7 format=3 uid="uid://dbchrr3j3x3ah"]
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[ext_resource type="Script" uid="uid://5a2bpkyod65j" path="res://scripts/effects/bones/bone_flattener.gd" id="1_qfe0v"]
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[sub_resource type="Curve" id="Curve_hovub"]
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_data = [Vector2(0, 0), 0.0, 0.333126, 0, 0, Vector2(1, 1), 2.20052, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Curve" id="Curve_tlhvc"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Curve" id="Curve_slv5l"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.265734, 0.538352), 1.71284, 1.71284, 0, 0, Vector2(0.86014, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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point_count = 4
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[sub_resource type="Curve" id="Curve_smbxc"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0]
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point_count = 1
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[sub_resource type="Curve" id="Curve_6ax0t"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0]
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point_count = 1
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[node name="PlayerBoneFlattener" type="SkeletonModifier3D"]
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_import_path = NodePath("")
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unique_name_in_owner = false
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process_mode = 0
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process_priority = 0
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process_physics_priority = 0
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process_thread_group = 0
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physics_interpolation_mode = 0
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auto_translate_mode = 0
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editor_description = ""
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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rotation_edit_mode = 0
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rotation_order = 2
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top_level = false
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visible = true
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visibility_parent = NodePath("")
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active = true
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influence = 1.0
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script = ExtResource("1_qfe0v")
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_mirror_y_angle = 0.05
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_mouth_corner_pos_z = -0.043
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_mouth_pos_z_curve = SubResource("Curve_hovub")
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_mouth_corner_pos_x = 0.074
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_mouth_corner_pos_y = 0.005
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_mouth_corner_rot_y = 0.703
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_mouth_rot_y_curve = SubResource("Curve_tlhvc")
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_mouth_corner_rot_x = -0.49
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_mouth_corner_rot_z = -0.525
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_mouth_value_yaw_curve = SubResource("Curve_slv5l")
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_mouth_front_pitch_curve = SubResource("Curve_smbxc")
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_mouth_front_yaw_curve = SubResource("Curve_6ax0t")
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_mouth_hide_rot_y = 6.283
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metadata/_custom_type_script = "uid://5a2bpkyod65j"
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