Files
batrix/scenes/test.tscn
2025-09-30 23:21:11 +10:00

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[gd_scene load_steps=8 format=3 uid="uid://c0buetf2h266d"]
[ext_resource type="Material" uid="uid://btpy4dp5lb8il" path="res://resources/environment/prototyping/test_triplanar.tres" id="1_ixaua"]
[ext_resource type="PackedScene" uid="uid://c35losxdelyx1" path="res://scenes/entities/player/batrix.tscn" id="2_lpvoh"]
[ext_resource type="PackedScene" uid="uid://bq8pflbvlf8q7" path="res://scenes/main_camera.tscn" id="3_74lek"]
[ext_resource type="PackedScene" uid="uid://cksoaevb5sloo" path="res://scenes/entities/enemies/projectile_spawner.tscn" id="4_84n74"]
[ext_resource type="PackedScene" uid="uid://cejn8wfgw14xs" path="res://scenes/entities/projectiles/projectile.tscn" id="5_j5jx5"]
[ext_resource type="PackedScene" uid="uid://xph4078n1fyq" path="res://scenes/debug/debugger.tscn" id="6_lpvoh"]
[sub_resource type="Environment" id="Environment_wctar"]
ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 0.75
[node name="Test" type="Node"]
[node name="Debugger" parent="." instance=ExtResource("6_lpvoh")]
[node name="Players" type="Node" parent="."]
[node name="Batrix" parent="Players" instance=ExtResource("2_lpvoh")]
[node name="Enemies" type="Node" parent="."]
[node name="ProjectileSpawner" parent="Enemies" instance=ExtResource("4_84n74")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 10, 0, -7)
[node name="ProjectileSpawner3" parent="Enemies" instance=ExtResource("4_84n74")]
transform = Transform3D(0.874137, 0, 0.48568, 0, 1, 0, -0.48568, 0, 0.874137, 5.9347, 4.76837e-07, -14.7999)
_velocity = Vector3(0, 0, -50)
_spawn_rate = 3.0
[node name="ProjectileSpawner2" parent="Enemies" instance=ExtResource("4_84n74")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 26, 8, -39)
_spawn_rate = 0.1
[node name="Geometry" type="Node" parent="."]
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="Geometry"]
material_override = ExtResource("1_ixaua")
use_collision = true
[node name="CSGBox3D" type="CSGBox3D" parent="Geometry/CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
size = Vector3(50, 1, 50)
[node name="CSGBox3D2" type="CSGBox3D" parent="Geometry/CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 3.5, -30)
size = Vector3(16.942, 9, 21)
[node name="CSGBox3D4" type="CSGBox3D" parent="Geometry/CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.81394, 1.14429, -19.2022)
size = Vector3(5.63198, 4.28857, 0.163086)
[node name="CSGBox3D3" type="CSGBox3D" parent="Geometry/CSGCombiner3D"]
transform = Transform3D(1, 0, 0, 0, 0.947317, -0.320299, 0, 0.320299, 0.947317, 20.8969, -0.597687, -7.62188)
size = Vector3(16.9418, 8.64539, 28.0487)
[node name="Lights" type="Node" parent="."]
[node name="WorldEnvironment" type="WorldEnvironment" parent="Lights"]
environment = SubResource("Environment_wctar")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Lights"]
transform = Transform3D(0.994881, 0.0858869, -0.0532522, 0, 0.526956, 0.849893, 0.101056, -0.845542, 0.524258, 0, 0, 0)
light_energy = 0.25
[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.146554, 1.2765431, -18.274324)
light_color = Color(1, 0, 1, 1)
light_energy = 2.0
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.303826, 1.2765431, -23.304775)
light_negative = true
[node name="MainCamera" parent="." instance=ExtResource("3_74lek")]
transform = Transform3D(0.866025, -0.321394, 0.383022, 0, 0.766044, 0.642788, -0.5, -0.55667, 0.663414, 4.894, 6.43, 6.963)
_angle_degrees = Vector3(-45, -45, 0)
[node name="Projectile" parent="." instance=ExtResource("5_j5jx5")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12.1254, 1.08522, -3.37655)
freeze = true
script = null