add player formatting and checking for active multiplayer instance

This commit is contained in:
2025-02-13 17:15:46 +10:00
parent fff9a3eb11
commit 07cfb07cc6
7 changed files with 46 additions and 29 deletions

View File

@@ -23,6 +23,7 @@ properties/2/replication_mode = 1
[node name="Player" type="CharacterBody3D"]
collision_layer = 2
script = ExtResource("1_82m0t")
_respawn_height = null
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)