add export for dedicated server
This commit is contained in:
@@ -8,6 +8,10 @@ extends Panel
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
if OS.has_feature("dedicated_server") or DisplayServer.get_name() == "headless":
|
||||
Networker.host_game(true)
|
||||
return
|
||||
|
||||
_host_button.pressed.connect(_on_host_button_pressed)
|
||||
_join_button.pressed.connect(_on_join_button_pressed)
|
||||
Networker.network_error.connect(_on_networker_network_error)
|
||||
|
||||
Reference in New Issue
Block a user