add a box to indicate player's face

This commit is contained in:
2025-02-10 21:05:12 +10:00
parent 526babbe4f
commit 74aa8ddec4

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@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=3 uid="uid://bvleufyobery5"] [gd_scene load_steps=5 format=3 uid="uid://bvleufyobery5"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_82m0t"] [ext_resource type="Script" path="res://scripts/player.gd" id="1_82m0t"]
@@ -6,6 +6,9 @@
[sub_resource type="CapsuleMesh" id="CapsuleMesh_5kiq6"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_5kiq6"]
[sub_resource type="BoxMesh" id="BoxMesh_v4nai"]
size = Vector3(0.4, 0.4, 0.8)
[node name="Player" type="CharacterBody3D"] [node name="Player" type="CharacterBody3D"]
script = ExtResource("1_82m0t") script = ExtResource("1_82m0t")
@@ -20,3 +23,7 @@ mesh = SubResource("CapsuleMesh_5kiq6")
[node name="Camera3D" type="Camera3D" parent="."] [node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
current = true current = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="Camera3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.2)
mesh = SubResource("BoxMesh_v4nai")