add players to debugger
This commit is contained in:
@@ -41,6 +41,12 @@ func _exit_tree() -> void:
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
if not is_multiplayer_authority():
|
||||
Debugger.vector(
|
||||
"look" + str(name),
|
||||
_camera.global_position,
|
||||
_camera.global_position - _camera.global_basis.z
|
||||
)
|
||||
|
||||
return
|
||||
|
||||
_process_respawning()
|
||||
|
||||
Reference in New Issue
Block a user