extends Node func _ready() -> void: Referencer.main_loaded.connect(_on_referencer_main_loaded) func _unhandled_input(event: InputEvent) -> void: if event.is_action_pressed("toggle_cursor_capture"): if Input.mouse_mode == Input.MOUSE_MODE_CAPTURED: Input.mouse_mode = Input.MOUSE_MODE_VISIBLE else: Input.mouse_mode = Input.MOUSE_MODE_CAPTURED func _on_referencer_main_loaded() -> void: Input.mouse_mode = Input.MOUSE_MODE_CAPTURED