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2 Commits

Author SHA1 Message Date
742d3ce37e tweak freemove velocity logic 2025-08-23 00:30:35 +10:00
33d803be49 group and lock reference sprites 2025-08-23 00:30:22 +10:00
2 changed files with 4 additions and 1 deletions

View File

@@ -330,6 +330,8 @@ size = Vector2(78.489, 37.4766)
[node name="Reference" type="Node2D" parent="."]
position = Vector2(240, 180)
metadata/_edit_lock_ = true
metadata/_edit_group_ = true
[node name="JumpKingBg0" type="Sprite2D" parent="Reference"]
z_index = -1

View File

@@ -157,9 +157,10 @@ func _physics_process(delta: float) -> void:
. get_vector("move_left", "move_right", "move_up", "move_down")
. normalized()
)
velocity = (
_velocity = (
direction * _jump_speed * (4.0 if Input.is_action_pressed("jump") else 1.0)
)
velocity = _velocity
move_and_slide()
return