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mech/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="mech"
config/version="0.0.1"
run/main_scene="uid://cn6ogqjs52exo"
config/features=PackedStringArray("4.4", "Forward Plus")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
config/icon="res://icon.svg"
[debug]
gdscript/warnings/untyped_declaration=2
gdscript/warnings/unsafe_call_argument=2
gdscript/warnings/integer_division=0
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/always_on_top=true
window/size/window_width_override=1280
window/size/window_height_override=720
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[physics]
common/physics_jitter_fix=0.0
3d/physics_engine="Jolt Physics"
common/physics_interpolation=true