tweak camera values again

This commit is contained in:
2024-10-05 19:22:50 +10:00
parent 3a6af6adcf
commit 27bc13c777
2 changed files with 5 additions and 5 deletions

View File

@@ -44,7 +44,7 @@ shadow_enabled = true
[node name="MainCamera" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.819152, 0.573576, 0, -0.573576, 0.819152, 0, 1, 2)
current = true
far = 100.0
far = 200.0
script = ExtResource("1_xl1ut")
[node name="Units" type="Node" parent="."]

View File

@@ -1,6 +1,6 @@
extends Camera3D
const ZOOM_SPEED: float = 0.25
const ZOOM_SPEED: float = 0.1
## How many pixels the mouse needs to be away
## from the screen edge to move the camera.
const EDGE_THRESHOLD: float = 10
@@ -11,14 +11,14 @@ const EDGE_THRESHOLD: float = 10
@export var zoom_in_speed: float = 5
@export var zoom_out_distance: float = 90
@export var zoom_out_fov: float = 20
@export var zoom_out_fov: float = 30
@export var zoom_out_angle: float = -0.25 * PI
@export var zoom_out_speed: float = 30
@export var zoom_out_speed: float = 35
var target_position: Vector3 = Vector3(0, 0, 0)
var mouse_position: Vector2 = Vector2()
## 0 = zoomed in. 1 = zoomed out.
var zoom_value: float = 0.25
var zoom_value: float = 0.3
func _process(delta: float) -> void:
handle_movement(delta)