add camera focusing
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@@ -50,7 +50,10 @@ func _on_quit_button_pressed() -> void:
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func _open_animation() -> void:
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await _animate(
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Vector2.ZERO,
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Vector2(_controls_info_pos.x, 1080),
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Vector2(
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_controls_info_pos.x,
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get_viewport().get_visible_rect().size.y
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),
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Vector2.ONE,
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_controls_info_pos,
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OPEN_TWEEN_DURATION,
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@@ -63,7 +66,10 @@ func _close_animation() -> void:
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Vector2.ONE,
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_controls_info_pos,
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Vector2.ZERO,
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Vector2(_controls_info_pos.x, 1080),
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Vector2(
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_controls_info_pos.x,
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get_viewport().get_visible_rect().size.y
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),
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CLOSE_TWEEN_DURATION,
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Tween.EASE_IN,
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Tween.TRANS_BACK,
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