add anthill model
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@@ -171,7 +171,9 @@ func _deposit() -> void:
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_unit.animation_playback.travel("plop_up")
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audio_player.play_sound(SoundManager.swoosh())
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await item.start_tweening(_unit.anthill.global_position).tween_finished
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await item.start_tweening(
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_unit.anthill.deposit_point.global_position
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).tween_finished
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audio_player.play_sound(SoundManager.tok())
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item.remove_from_spawner()
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