make unit node inheritance hierarchy

This commit is contained in:
2024-10-07 22:43:18 +10:00
parent 54e0ad846c
commit 50cb83ad7c
13 changed files with 209 additions and 586 deletions

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@@ -13,7 +13,7 @@ const MAX_CARRY: int = 8
var state: AntGathererState = AntGathererState.WANDERING
@onready var gathering: Gathering = $Gathering
@onready var skeleton: Skeleton3D = $Armature/Skeleton3D
@onready var skeleton: Skeleton3D = $AntModel/Armature/Skeleton3D
static func get_cost() -> int: