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50cb83ad7c
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make unit node inheritance hierarchy
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2024-10-07 22:43:18 +10:00 |
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25f2867ac6
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replace Sprite3Ds with MeshInstances
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2024-10-07 21:28:10 +10:00 |
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c357917e9e
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add unit animation locomotion value dampening
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2024-10-07 20:16:30 +10:00 |
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969442d799
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create BunchSpawner
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2024-10-07 07:00:33 +10:00 |
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b329791acf
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add unit info ui
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2024-10-07 04:06:47 +10:00 |
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78cb85eb92
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add more asserts
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2024-10-06 19:40:26 +10:00 |
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cd4d8d1af6
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make units inherit Interactable
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2024-10-06 19:19:41 +10:00 |
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2eb3369b95
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make hovering_manager to manage hovers from one place
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2024-10-06 18:34:54 +10:00 |
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d04e232b66
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fix wondering
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2024-10-06 17:43:00 +10:00 |
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4a84a244af
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add AnimationTrees and state machines
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2024-10-06 09:32:25 +10:00 |
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f6110711fc
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create AntNitwit class and make them wander
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2024-10-06 08:55:57 +10:00 |
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3ad9d2a6ac
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move wandering functionality to Unit class
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2024-10-06 08:26:21 +10:00 |
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f63689ca89
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add child node assertions to units
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2024-10-06 07:26:55 +10:00 |
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130c013a38
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add visibility_notifier to units
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2024-10-06 07:26:19 +10:00 |
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9ae09aad13
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remove test_unit and make proper unit hierarchy
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2024-10-06 07:05:26 +10:00 |
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