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a4b4ff89eb
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refactor gathering
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2024-10-13 22:35:48 +10:00 |
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58a231d02a
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refactor ControlledUnit
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2024-10-13 21:41:12 +10:00 |
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13ddbc8bd3
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prefix private variables with _
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2024-10-13 20:28:25 +10:00 |
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2e1878b1fe
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move abstract unit classes into a separate directory and add ControlledAntUnit class
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2024-10-13 20:01:14 +10:00 |
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deaed96117
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refactor BunchSpawner
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2024-10-13 19:43:58 +10:00 |
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a8e179d60c
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add gathering awaiting
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2024-10-08 05:50:05 +10:00 |
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81b68f592c
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add displaying gathering radius when showing unit info
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2024-10-07 23:37:21 +10:00 |
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0fba1ee78d
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remove items_manager and make honeydew searching tied to a position
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2024-10-07 23:11:11 +10:00 |
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50cb83ad7c
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make unit node inheritance hierarchy
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2024-10-07 22:43:18 +10:00 |
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5f02da4338
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add separate meshes for different ants and positions for holding items
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2024-10-07 20:15:23 +10:00 |
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76a5645ed3
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change deposit point
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2024-10-07 05:41:43 +10:00 |
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ea3ac3b688
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add ant gatherer
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2024-10-06 22:53:49 +10:00 |
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