Commit Graph

71 Commits

Author SHA1 Message Date
d8486dac72 add bone scale variation to ants 2024-10-13 23:49:11 +10:00
e2064442b1 add bone scale variation to ants 2024-10-13 23:48:22 +10:00
2652d34b97 separate awaiting into WAITING_FOR_NEW_ITEMS and WAITING_FOR_MORE_SPACE 2024-10-13 23:27:34 +10:00
27ee586028 rename honeydew moving to tweening 2024-10-13 22:39:55 +10:00
a4b4ff89eb refactor gathering 2024-10-13 22:35:48 +10:00
58a231d02a refactor ControlledUnit 2024-10-13 21:41:12 +10:00
bdf05d5479 refactor Interactable and Unit 2024-10-13 21:27:53 +10:00
18ca7c6c09 fix units not being controlled when off screen 2024-10-13 20:53:21 +10:00
d89c177521 remove the whole frustrum collider from SelectionManager and make units add themselves to visible 2024-10-13 20:47:58 +10:00
2e66680d52 replace ' with " 2024-10-13 20:41:13 +10:00
13ddbc8bd3 prefix private variables with _ 2024-10-13 20:28:25 +10:00
2e1878b1fe move abstract unit classes into a separate directory and add ControlledAntUnit class 2024-10-13 20:01:14 +10:00
deaed96117 refactor BunchSpawner 2024-10-13 19:43:58 +10:00
52517fac05 add a custom audio listener 2024-10-13 15:51:38 +10:00
a9aed09bfa create StaticNodeManager to hold all the nodes that need to get accessed globally 2024-10-13 15:17:31 +10:00
b5e6a4cde0 rename AudioStreamPlayerPolyphonic to SoundEffectsPlayer 2024-10-08 06:53:45 +10:00
80ee24e986 add more sounds 2024-10-08 06:49:37 +10:00
6d78ea6174 add more awaiting to gathering 2024-10-08 06:43:01 +10:00
a8e179d60c add gathering awaiting 2024-10-08 05:50:05 +10:00
f144e79ea5 make aphids spawn honeydew and make anthill spawn a start ant 2024-10-08 04:29:33 +10:00
024bc2b7d9 create sound_manager and add gathering sounds 2024-10-08 03:54:04 +10:00
0c7ba743ae tweak picking up 2024-10-08 03:06:55 +10:00
6d99d8af1b rename AnimAdvanceIndicator 2024-10-08 01:53:51 +10:00
e46f6253d6 optimize animations and a some other stuff 2024-10-08 01:48:50 +10:00
6d0bf8882f limit animation framerate 2024-10-08 00:13:57 +10:00
638e4e2578 set unit animation to manual 2024-10-07 23:59:04 +10:00
81b68f592c add displaying gathering radius when showing unit info 2024-10-07 23:37:21 +10:00
0fba1ee78d remove items_manager and make honeydew searching tied to a position 2024-10-07 23:11:11 +10:00
50cb83ad7c make unit node inheritance hierarchy 2024-10-07 22:43:18 +10:00
25f2867ac6 replace Sprite3Ds with MeshInstances 2024-10-07 21:28:10 +10:00
c357917e9e add unit animation locomotion value dampening 2024-10-07 20:16:30 +10:00
5f02da4338 add separate meshes for different ants and positions for holding items 2024-10-07 20:15:23 +10:00
969442d799 create BunchSpawner 2024-10-07 07:00:33 +10:00
76a5645ed3 change deposit point 2024-10-07 05:41:43 +10:00
9dbd0cd625 fix wondering and honeydew carrying 2024-10-07 04:53:25 +10:00
b329791acf add unit info ui 2024-10-07 04:06:47 +10:00
76ccd210ec add pictograms and change ui 2024-10-07 01:06:23 +10:00
9e98556f8c add honeydew tweening on gathering 2024-10-06 23:20:55 +10:00
ea3ac3b688 add ant gatherer 2024-10-06 22:53:49 +10:00
2074e57cc4 create ant gathering routine 2024-10-06 22:34:34 +10:00
0e1dd1b2f2 create Gathering component for picking up honeydew 2024-10-06 20:00:14 +10:00
78cb85eb92 add more asserts 2024-10-06 19:40:26 +10:00
cd4d8d1af6 make units inherit Interactable 2024-10-06 19:19:41 +10:00
486b193ee7 add honeydew node 2024-10-06 19:07:04 +10:00
2eb3369b95 make hovering_manager to manage hovers from one place 2024-10-06 18:34:54 +10:00
d04e232b66 fix wondering 2024-10-06 17:43:00 +10:00
8096cd7046 add anthill ui and bying units 2024-10-06 15:56:04 +10:00
0071d60fa1 add unit creation from anthill 2024-10-06 14:41:09 +10:00
4a84a244af add AnimationTrees and state machines 2024-10-06 09:32:25 +10:00
f6110711fc create AntNitwit class and make them wander 2024-10-06 08:55:57 +10:00