Commit Graph

21 Commits

Author SHA1 Message Date
f144e79ea5 make aphids spawn honeydew and make anthill spawn a start ant 2024-10-08 04:29:33 +10:00
6d99d8af1b rename AnimAdvanceIndicator 2024-10-08 01:53:51 +10:00
e46f6253d6 optimize animations and a some other stuff 2024-10-08 01:48:50 +10:00
6d0bf8882f limit animation framerate 2024-10-08 00:13:57 +10:00
638e4e2578 set unit animation to manual 2024-10-07 23:59:04 +10:00
81b68f592c add displaying gathering radius when showing unit info 2024-10-07 23:37:21 +10:00
50cb83ad7c make unit node inheritance hierarchy 2024-10-07 22:43:18 +10:00
25f2867ac6 replace Sprite3Ds with MeshInstances 2024-10-07 21:28:10 +10:00
c357917e9e add unit animation locomotion value dampening 2024-10-07 20:16:30 +10:00
969442d799 create BunchSpawner 2024-10-07 07:00:33 +10:00
b329791acf add unit info ui 2024-10-07 04:06:47 +10:00
78cb85eb92 add more asserts 2024-10-06 19:40:26 +10:00
cd4d8d1af6 make units inherit Interactable 2024-10-06 19:19:41 +10:00
2eb3369b95 make hovering_manager to manage hovers from one place 2024-10-06 18:34:54 +10:00
d04e232b66 fix wondering 2024-10-06 17:43:00 +10:00
4a84a244af add AnimationTrees and state machines 2024-10-06 09:32:25 +10:00
f6110711fc create AntNitwit class and make them wander 2024-10-06 08:55:57 +10:00
3ad9d2a6ac move wandering functionality to Unit class 2024-10-06 08:26:21 +10:00
f63689ca89 add child node assertions to units 2024-10-06 07:26:55 +10:00
130c013a38 add visibility_notifier to units 2024-10-06 07:26:19 +10:00
9ae09aad13 remove test_unit and make proper unit hierarchy 2024-10-06 07:05:26 +10:00