Files
tli/scripts/units/aphid.gd

21 lines
307 B
GDScript

extends Unit
class_name Aphid
enum AphidState {
WANDERING,
}
var state: AphidState = AphidState.WANDERING
func _process(delta: float) -> void:
super._process(delta)
_handle_wandering(delta)
func _handle_wandering(delta: float) -> void:
if state != AphidState.WANDERING:
return
_wander(delta)