Files
tli/scripts/units/ant_nitwit.gd
2024-10-06 15:56:04 +10:00

43 lines
706 B
GDScript

extends ControlledUnit
class_name AntNitwit
enum AntNitwitState {
WANDERING,
MOVING,
}
var state: AntNitwitState = AntNitwitState.WANDERING
func _ready() -> void:
super._ready()
moving_started.connect(_on_moving_started)
moving_ended.connect(_on_moving_ended)
func _process(delta: float) -> void:
super._process(delta)
if moving_to_target:
state = AntNitwitState.MOVING
_handle_wandering(delta)
static func get_cost() -> int:
return 5
func _handle_wandering(delta: float) -> void:
if state != AntNitwitState.WANDERING:
return
_wander(delta)
func _on_moving_ended() -> void:
state = AntNitwitState.WANDERING
func _on_moving_started() -> void:
state = AntNitwitState.MOVING