add projectile model and material
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@@ -1,14 +1,12 @@
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[gd_scene load_steps=23 format=3 uid="uid://c0buetf2h266d"]
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[gd_scene load_steps=24 format=3 uid="uid://c0buetf2h266d"]
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[ext_resource type="Material" uid="uid://btpy4dp5lb8il" path="res://resources/materials/test_triplanar.tres" id="1_ixaua"]
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[ext_resource type="PackedScene" uid="uid://b73y71y3efmv" path="res://scenes/player.tscn" id="2_f4ehn"]
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[ext_resource type="PackedScene" uid="uid://bq8pflbvlf8q7" path="res://scenes/main_camera.tscn" id="3_74lek"]
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[ext_resource type="PackedScene" uid="uid://cksoaevb5sloo" path="res://scenes/enemies/projectile_spawner.tscn" id="4_84n74"]
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[ext_resource type="PackedScene" uid="uid://cejn8wfgw14xs" path="res://scenes/projectiles/projectile.tscn" id="5_j5jx5"]
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[sub_resource type="Environment" id="Environment_wctar"]
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tonemap_mode = 4
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tonemap_exposure = 1.5
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tonemap_white = 5.74
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[sub_resource type="Animation" id="Animation_at5dv"]
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resource_name = "!ass"
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@@ -127,3 +125,7 @@ libraries = {
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&"": SubResource("AnimationLibrary_lpvoh"),
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&"maa": SubResource("AnimationLibrary_daiq8")
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}
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[node name="Projectile" parent="." instance=ExtResource("5_j5jx5")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11.2686, 1.08522, -3.37655)
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script = null
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