remove hardcoded node references in favor of exported properties

This commit is contained in:
2025-08-14 14:19:51 +10:00
parent 0791f085ab
commit 0eca6bcf88
24 changed files with 335 additions and 359 deletions

View File

@@ -3,12 +3,13 @@ extends CanvasLayer
@export var _side_change_speed: float = 15
@export var _screen_inset: float = 100
@export_group("References")
@export var _single_cursor: Control
var _cursor_scene := preload("res://scenes/ui/cursor_base.tscn")
var _cursors: Dictionary[int, PlayerCursor]
@onready var _single_cursor: Control = $CursorBase
func _ready() -> void:
Input.mouse_mode = Input.MOUSE_MODE_HIDDEN