reorganize models

This commit is contained in:
2025-07-22 02:40:21 +10:00
parent bf9fafb422
commit 7d45ad3842
9 changed files with 25 additions and 14 deletions

View File

@@ -4,12 +4,12 @@ importer="scene"
importer_version=1
type="PackedScene"
uid="uid://b4q85h3ndkh5u"
path="res://.godot/imported/batrix.glb-2a26ce30df79829d9ecd076dc9b45214.scn"
path="res://.godot/imported/batrix.glb-c602050c05ed4c1987d92233c21a6bb5.scn"
[deps]
source_file="res://assets/models/characters/batrix.glb"
dest_files=["res://.godot/imported/batrix.glb-2a26ce30df79829d9ecd076dc9b45214.scn"]
source_file="res://assets/models/characters/batrix/batrix.glb"
dest_files=["res://.godot/imported/batrix.glb-c602050c05ed4c1987d92233c21a6bb5.scn"]
[params]

View File

@@ -3,8 +3,8 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cv5cnlgxx3rud"
path.s3tc="res://.godot/imported/batrix_albedo.png-743731fb2d7110c5f98136267bea0d4e.s3tc.ctex"
path.etc2="res://.godot/imported/batrix_albedo.png-743731fb2d7110c5f98136267bea0d4e.etc2.ctex"
path.s3tc="res://.godot/imported/batrix_albedo.png-ce3e7dbafb8955802ab790eda82f6593.s3tc.ctex"
path.etc2="res://.godot/imported/batrix_albedo.png-ce3e7dbafb8955802ab790eda82f6593.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
@@ -12,8 +12,8 @@ metadata={
[deps]
source_file="res://assets/textures/characters/batrix_albedo.png"
dest_files=["res://.godot/imported/batrix_albedo.png-743731fb2d7110c5f98136267bea0d4e.s3tc.ctex", "res://.godot/imported/batrix_albedo.png-743731fb2d7110c5f98136267bea0d4e.etc2.ctex"]
source_file="res://assets/models/characters/batrix/textures/batrix_albedo.png"
dest_files=["res://.godot/imported/batrix_albedo.png-ce3e7dbafb8955802ab790eda82f6593.s3tc.ctex", "res://.godot/imported/batrix_albedo.png-ce3e7dbafb8955802ab790eda82f6593.etc2.ctex"]
[params]

View File

@@ -3,8 +3,8 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://fj76wlr61buq"
path.s3tc="res://.godot/imported/batrix_bat_albedo.png-f9ef1bba8255c631276ec0816e8c41a9.s3tc.ctex"
path.etc2="res://.godot/imported/batrix_bat_albedo.png-f9ef1bba8255c631276ec0816e8c41a9.etc2.ctex"
path.s3tc="res://.godot/imported/batrix_bat_albedo.png-9e75e5e0e9b083fe803a347c29ad3060.s3tc.ctex"
path.etc2="res://.godot/imported/batrix_bat_albedo.png-9e75e5e0e9b083fe803a347c29ad3060.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
@@ -12,8 +12,8 @@ metadata={
[deps]
source_file="res://assets/textures/characters/batrix_bat_albedo.png"
dest_files=["res://.godot/imported/batrix_bat_albedo.png-f9ef1bba8255c631276ec0816e8c41a9.s3tc.ctex", "res://.godot/imported/batrix_bat_albedo.png-f9ef1bba8255c631276ec0816e8c41a9.etc2.ctex"]
source_file="res://assets/models/characters/batrix/textures/batrix_bat_albedo.png"
dest_files=["res://.godot/imported/batrix_bat_albedo.png-9e75e5e0e9b083fe803a347c29ad3060.s3tc.ctex", "res://.godot/imported/batrix_bat_albedo.png-9e75e5e0e9b083fe803a347c29ad3060.etc2.ctex"]
[params]

View File

@@ -1,6 +1,6 @@
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://b685alw05nef"]
[ext_resource type="Texture2D" uid="uid://fj76wlr61buq" path="res://assets/textures/characters/batrix_bat_albedo.png" id="1_p4uo6"]
[ext_resource type="Texture2D" uid="uid://fj76wlr61buq" path="res://assets/models/characters/batrix/textures/batrix_bat_albedo.png" id="1_p4uo6"]
[ext_resource type="Shader" uid="uid://dq4ha5ax33l2" path="res://shaders/cel_shader/cel_shader_base.gdshader" id="1_vv82l"]
[resource]

View File

@@ -1,7 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://ouhs42rmw6h6"]
[ext_resource type="Shader" uid="uid://d06tpkplvte12" path="res://shaders/cel_shader/cel_shader_no_culling.gdshader" id="1_3ide7"]
[ext_resource type="Texture2D" uid="uid://cv5cnlgxx3rud" path="res://assets/textures/characters/batrix_albedo.png" id="1_8x1pe"]
[ext_resource type="Texture2D" uid="uid://cv5cnlgxx3rud" path="res://assets/models/characters/batrix/textures/batrix_albedo.png" id="1_8x1pe"]
[resource]
render_priority = 0

View File

@@ -3,7 +3,7 @@
[ext_resource type="Script" uid="uid://bvvmaqn1fp6nq" path="res://scripts/player/player.gd" id="1_xt3i8"]
[ext_resource type="Material" uid="uid://cc18ee0wbfoud" path="res://resources/materials/debug/debug_player.tres" id="2_0p422"]
[ext_resource type="Script" uid="uid://dmu2tkt0wo7d1" path="res://scripts/player/player_attack.gd" id="3_8pbtx"]
[ext_resource type="PackedScene" uid="uid://b4q85h3ndkh5u" path="res://assets/models/characters/batrix.glb" id="3_ld2i8"]
[ext_resource type="PackedScene" uid="uid://b4q85h3ndkh5u" path="res://assets/models/characters/batrix/batrix.glb" id="3_ld2i8"]
[ext_resource type="Script" uid="uid://dqxvdi3i2ejs" path="res://scripts/player/player_animator.gd" id="4_adlgp"]
[ext_resource type="Script" uid="uid://c8ocu8tvf2l6k" path="res://scripts/effects/discrete_animation_player.gd" id="4_i3gf3"]
[ext_resource type="Material" uid="uid://bdi02rpvdukem" path="res://resources/materials/debug/debug_attack.tres" id="4_ll2ct"]
@@ -96,6 +96,7 @@ _collision_debug_material = ExtResource("2_0p422")
[node name="Skeleton3D" parent="Model/Armature" index="0"]
bones/7/scale = Vector3(1, 1, 1)
bones/9/scale = Vector3(1, 1, 1)
bones/21/scale = Vector3(1, 1, 1)
bones/25/scale = Vector3(1, 1, 1)
bones/29/scale = Vector3(1, 1, 1)
@@ -104,9 +105,12 @@ bones/35/scale = Vector3(1, 1, 1)
bones/36/scale = Vector3(1, 1, 1)
bones/37/scale = Vector3(1, 1, 1)
bones/48/rotation = Quaternion(-0.19747, 0.678974, 0.678974, 0.19747)
bones/58/scale = Vector3(1, 1, 1)
bones/59/scale = Vector3(1, 1, 1)
bones/61/scale = Vector3(1, 1, 1)
bones/67/rotation = Quaternion(-0.0266082, 0.706555, -0.0266833, 0.706654)
bones/67/scale = Vector3(1, 1, 1)
bones/68/scale = Vector3(1, 1, 1)
bones/69/scale = Vector3(1, 1, 1)
bones/75/scale = Vector3(1, 1, 1)
bones/76/scale = Vector3(1, 1, 1)
@@ -115,9 +119,16 @@ bones/88/rotation = Quaternion(0.0569009, 0.704803, 0.0568902, 0.704825)
bones/88/scale = Vector3(1, 1, 1)
bones/100/scale = Vector3(1, 1, 1)
bones/101/scale = Vector3(1, 1, 1)
bones/102/scale = Vector3(1, 1, 1)
bones/104/scale = Vector3(1, 1, 1)
bones/110/rotation = Quaternion(-0.0266082, -0.706555, 0.0266833, 0.706654)
bones/110/scale = Vector3(1, 1, 1)
bones/111/scale = Vector3(1, 1, 1)
bones/112/scale = Vector3(1, 1, 1)
bones/118/scale = Vector3(1, 1, 1)
bones/119/scale = Vector3(1, 1, 1)
bones/124/rotation = Quaternion(0.0361992, -0.706123, -0.0361283, 0.70624)
bones/125/scale = Vector3(1, 1, 1)
bones/131/rotation = Quaternion(0.0569009, -0.704803, -0.0568902, 0.704825)
bones/131/scale = Vector3(1, 1, 1)
bones/143/rotation = Quaternion(0.0323581, -3.23524e-09, 4.47963e-09, 0.999476)