add projectile destruction effect when hitting player

This commit is contained in:
2025-09-29 15:06:48 +10:00
parent 5075426648
commit 8d0b2ec472

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@@ -89,9 +89,9 @@ func _destroy() -> void:
func _on_body_entered(node: Node3D) -> void:
if node is Player:
queue_free()
var player := node as Player
player.stats.damage()
_destroy()
return
if node is CollisionObject3D: