add better player names to logging

This commit is contained in:
2025-02-13 21:49:30 +10:00
parent f41c047f26
commit 26fe3ae790
3 changed files with 15 additions and 8 deletions

View File

@@ -28,7 +28,7 @@ var _default_camera_height: float
func _enter_tree() -> void:
_peer_id = str(name).to_int()
print("Player ", _peer_id, " enter tree")
print("Player ", Networker.player_name(_peer_id), " enter tree")
set_multiplayer_authority(_peer_id)
@@ -42,11 +42,11 @@ func _ready() -> void:
_camera.make_current()
Referencer.player = self
Referencer.camera = _camera
print("Player ", _peer_id, " ready authority")
print("Player ", Networker.player_name(_peer_id), " ready authority")
func _exit_tree() -> void:
print("Player ", _peer_id, " exit tree")
print("Player ", Networker.player_name(_peer_id), " exit tree")
if Networker.is_active() and not is_multiplayer_authority():
return