add better player names to logging
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@@ -28,7 +28,7 @@ var _default_camera_height: float
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func _enter_tree() -> void:
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_peer_id = str(name).to_int()
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print("Player ", _peer_id, " enter tree")
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print("Player ", Networker.player_name(_peer_id), " enter tree")
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set_multiplayer_authority(_peer_id)
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@@ -42,11 +42,11 @@ func _ready() -> void:
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_camera.make_current()
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Referencer.player = self
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Referencer.camera = _camera
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print("Player ", _peer_id, " ready authority")
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print("Player ", Networker.player_name(_peer_id), " ready authority")
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func _exit_tree() -> void:
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print("Player ", _peer_id, " exit tree")
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print("Player ", Networker.player_name(_peer_id), " exit tree")
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if Networker.is_active() and not is_multiplayer_authority():
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return
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