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cadastery
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teatov
26fe3ae790
add better player names to logging
2025-02-13 21:49:30 +10:00
.gitea
/workflows
rename server export file
2025-02-12 22:46:01 +10:00
assets
add debugger, referencer and inputer
2025-02-12 21:09:52 +10:00
build
create godot project
2025-02-10 18:44:44 +10:00
resources
/materials
tweak test material
2025-02-13 18:29:54 +10:00
scenes
change
Menu
node to
CanvasLayer
2025-02-13 21:30:58 +10:00
scripts
add better player names to logging
2025-02-13 21:49:30 +10:00
.gitattributes
create godot project
2025-02-10 18:44:44 +10:00
.gitignore
create godot project
2025-02-10 18:44:44 +10:00
docker-compose.yaml
update
docker-compose
2025-02-13 02:19:32 +10:00
Dockerfile
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Dockerfile
2025-02-13 01:16:18 +10:00
export_presets.cfg
add export for dedicated server
2025-02-12 22:27:47 +10:00
icon.svg
create godot project
2025-02-10 18:44:44 +10:00
icon.svg.import
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2025-02-10 18:44:44 +10:00
LICENSE
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2025-02-10 18:44:44 +10:00
project.godot
add controller inputs to ui actions
2025-02-13 19:16:09 +10:00
README.md
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2025-02-10 18:44:44 +10:00
README.md
Source code for Cadastery.
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Description
A voxel game about digging in a small but deep plot of land
Readme
507
KiB
Releases
4
v0.0.4
Latest
2025-02-15 09:01:06 +00:00
Languages
GDScript
98%
Dockerfile
2%