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cadastery
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teatov
df06be7542
add
_
to private variables
2025-02-15 00:16:38 +10:00
.gitea
/workflows
rename server export file
2025-02-12 22:46:01 +10:00
assets
add debugger, referencer and inputer
2025-02-12 21:09:52 +10:00
build
create godot project
2025-02-10 18:44:44 +10:00
resources
/materials
tweak test material
2025-02-13 18:29:54 +10:00
scenes
add max message length and disable context menu with chat
2025-02-15 00:02:09 +10:00
scripts
add
_
to private variables
2025-02-15 00:16:38 +10:00
.gitattributes
create godot project
2025-02-10 18:44:44 +10:00
.gitignore
create godot project
2025-02-10 18:44:44 +10:00
docker-compose.yaml
update
docker-compose
2025-02-13 02:19:32 +10:00
Dockerfile
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Dockerfile
2025-02-13 01:16:18 +10:00
export_presets.cfg
add export for dedicated server
2025-02-12 22:27:47 +10:00
icon.svg
create godot project
2025-02-10 18:44:44 +10:00
icon.svg.import
create godot project
2025-02-10 18:44:44 +10:00
LICENSE
create godot project
2025-02-10 18:44:44 +10:00
project.godot
close chat on submit
2025-02-14 23:24:19 +10:00
README.md
create godot project
2025-02-10 18:44:44 +10:00
README.md
Source code for Cadastery.
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Description
A voxel game about digging in a small but deep plot of land
Readme
507
KiB
Releases
4
v0.0.4
Latest
2025-02-15 09:01:06 +00:00
Languages
GDScript
98%
Dockerfile
2%