tweak world boundary position

This commit is contained in:
2025-08-24 23:35:05 +10:00
parent d166632f90
commit 5bfe554e9d

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@@ -22,11 +22,11 @@ normal = Vector2(1, 0)
position = Vector2(241, 180)
[node name="WorldBoundaryShapeR" type="CollisionShape2D" parent="WorldBoundary"]
position = Vector2(232, 58)
position = Vector2(231, 58)
shape = SubResource("WorldBoundaryShape2D_8kul5")
[node name="WorldBoundaryShapeL" type="CollisionShape2D" parent="WorldBoundary"]
position = Vector2(-232, 48)
position = Vector2(-233, 48)
shape = SubResource("WorldBoundaryShape2D_t6id5")
[node name="WorldBoundaryShapeB" type="CollisionShape2D" parent="WorldBoundary"]