init
This commit is contained in:
4
.editorconfig
Normal file
4
.editorconfig
Normal file
@@ -0,0 +1,4 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
10
.gitattributes
vendored
Normal file
10
.gitattributes
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
* text=auto eol=lf
|
||||
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.glb filter=lfs diff=lfs merge=lfs -text
|
||||
*.ogg filter=lfs diff=lfs merge=lfs -text
|
||||
*.wav filter=lfs diff=lfs merge=lfs -text
|
||||
*.mp3 filter=lfs diff=lfs merge=lfs -text
|
||||
*.res filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
*.bin filter=lfs diff=lfs merge=lfs -text
|
||||
11
.gitignore
vendored
Normal file
11
.gitignore
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
.godot/
|
||||
/android/
|
||||
.vscode/
|
||||
|
||||
/build/
|
||||
|
||||
!.gdignore
|
||||
|
||||
*.tmp
|
||||
*.*~
|
||||
*-autosave.kra
|
||||
1
icon.svg
Normal file
1
icon.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
||||
|
After Width: | Height: | Size: 994 B |
37
icon.svg.import
Normal file
37
icon.svg.import
Normal file
@@ -0,0 +1,37 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://becxitrjmx3fs"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
44
project.godot
Normal file
44
project.godot
Normal file
@@ -0,0 +1,44 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="jumpery"
|
||||
run/main_scene="uid://cfvb33kf48sga"
|
||||
config/use_custom_user_dir=true
|
||||
config/custom_user_dir_name="jumpery"
|
||||
config/features=PackedStringArray("4.4", "GL Compatibility")
|
||||
boot_splash/bg_color=Color(0, 0, 0, 1)
|
||||
boot_splash/show_image=false
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[debug]
|
||||
|
||||
gdscript/warnings/untyped_declaration=2
|
||||
gdscript/warnings/unsafe_property_access=2
|
||||
gdscript/warnings/unsafe_method_access=2
|
||||
gdscript/warnings/unsafe_call_argument=2
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=480
|
||||
window/size/viewport_height=360
|
||||
window/size/always_on_top=true
|
||||
window/size/window_width_override=1280
|
||||
window/size/window_height_override=720
|
||||
window/stretch/mode="viewport"
|
||||
window/stretch/aspect="expand"
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
renderer/rendering_method.mobile="gl_compatibility"
|
||||
2d/snap/snap_2d_transforms_to_pixel=true
|
||||
18
scenes/main.tscn
Normal file
18
scenes/main.tscn
Normal file
@@ -0,0 +1,18 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://cfvb33kf48sga"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://db7d5pwp4gds" path="res://scenes/player.tscn" id="1_o5qli"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_o5qli"]
|
||||
size = Vector2(219, 28)
|
||||
|
||||
[node name="Main" type="Node2D"]
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_o5qli")]
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
position = Vector2(2, 41)
|
||||
shape = SubResource("RectangleShape2D_o5qli")
|
||||
17
scenes/player.tscn
Normal file
17
scenes/player.tscn
Normal file
@@ -0,0 +1,17 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://db7d5pwp4gds"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://becxitrjmx3fs" path="res://icon.svg" id="1_3vyb7"]
|
||||
[ext_resource type="Script" uid="uid://30vt2wkweg31" path="res://scripts/player.gd" id="1_g2els"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_3vyb7"]
|
||||
|
||||
[node name="Player" type="CharacterBody2D"]
|
||||
script = ExtResource("1_g2els")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-1.90735e-06, -1.90735e-06)
|
||||
scale = Vector2(0.15625, 0.15625)
|
||||
texture = ExtResource("1_3vyb7")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_3vyb7")
|
||||
24
scripts/player.gd
Normal file
24
scripts/player.gd
Normal file
@@ -0,0 +1,24 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
const SPEED = 300.0
|
||||
const JUMP_VELOCITY = -400.0
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
velocity += get_gravity() * delta
|
||||
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||
velocity.y = JUMP_VELOCITY
|
||||
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
var direction := Input.get_axis("ui_left", "ui_right")
|
||||
if direction:
|
||||
velocity.x = direction * SPEED
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||
|
||||
move_and_slide()
|
||||
1
scripts/player.gd.uid
Normal file
1
scripts/player.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://30vt2wkweg31
|
||||
Reference in New Issue
Block a user