rename move_speed to walk_speed

This commit is contained in:
2025-08-22 23:08:46 +10:00
parent 5917b542e7
commit bb3db543f2
2 changed files with 7 additions and 7 deletions

View File

@@ -11,7 +11,7 @@ static var instance: Player
@export var _shape: CollisionShape2D
@export_group("Metrics")
@export var _move_speed: float = 1.5 * 60.0
@export var _walk_speed: float = 1.5 * 60.0
@export var _jump_speed: float = 3.5 * 60.0
@export var _jump_force: float = 8.5 * 60.0 + 20.0
@export var _fall_speed: float = 10.0 * 60.0
@@ -44,7 +44,7 @@ static func process_movement(
is_charging_jump: bool,
charge_strength: float,
jump_released: bool,
move_speed: float,
walk_speed: float,
jump_speed: float,
jump_force: float,
fall_speed: float,
@@ -59,7 +59,7 @@ static func process_movement(
# moving
if on_floor and is_zero_approx(floor_angle) and new_velocity.y >= 0.0:
new_velocity.x = direction * move_speed if not is_charging_jump else 0.0
new_velocity.x = direction * walk_speed if not is_charging_jump else 0.0
# sliding
if on_floor and not is_zero_approx(floor_angle):
@@ -177,7 +177,7 @@ func _physics_process(delta: float) -> void:
_is_charging_jump,
_charge_strength,
_jump_released,
_move_speed,
_walk_speed,
_jump_speed,
_jump_force,
_fall_speed,

View File

@@ -121,9 +121,9 @@ const JUMP_REFERENCE: PackedFloat32Array = [
set(value):
_player_size = value
queue_redraw()
@export var _move_speed: float = 1.5 * 60:
@export var _walk_speed: float = 1.5 * 60:
set(value):
_move_speed = value
_walk_speed = value
queue_redraw()
@export var _jump_speed: float = 3.5 * 60.0:
set(value):
@@ -216,7 +216,7 @@ func _draw() -> void:
false,
charge_strength,
i == 0 and _jump,
_move_speed,
_walk_speed,
_jump_speed,
_jump_force,
_fall_speed,