rename flip to flip_direction

This commit is contained in:
2025-08-22 23:53:02 +10:00
parent 5c2ddb4936
commit d7abbf9160
3 changed files with 12 additions and 12 deletions

View File

@@ -972,7 +972,7 @@ metadata/_custom_type_script = "uid://ceyu5der8j8gq"
[node name="Trajectory2" type="Marker2D" parent="Trajectories"]
position = Vector2(240, 328)
script = ExtResource("4_74lek")
flip = true
flip_direction = true
_steps = 48
metadata/_custom_type_script = "uid://ceyu5der8j8gq"
@@ -997,7 +997,7 @@ metadata/_custom_type_script = "uid://ceyu5der8j8gq"
[node name="Trajectory6" type="Marker2D" parent="Trajectories"]
position = Vector2(456, -162)
script = ExtResource("4_74lek")
flip = true
flip_direction = true
charge_strength = 0.67
_steps = 64
metadata/_custom_type_script = "uid://ceyu5der8j8gq"
@@ -1005,14 +1005,14 @@ metadata/_custom_type_script = "uid://ceyu5der8j8gq"
[node name="Trajectory7" type="Marker2D" parent="Trajectories"]
position = Vector2(323, -162)
script = ExtResource("4_74lek")
flip = true
flip_direction = true
_steps = 64
metadata/_custom_type_script = "uid://ceyu5der8j8gq"
[node name="Trajectory8" type="Marker2D" parent="Trajectories"]
position = Vector2(162, -257)
script = ExtResource("4_74lek")
flip = true
flip_direction = true
_steps = 119
metadata/_custom_type_script = "uid://ceyu5der8j8gq"
@@ -1039,7 +1039,7 @@ metadata/_custom_type_script = "uid://ceyu5der8j8gq"
[node name="Trajectory12" type="Marker2D" parent="Trajectories"]
position = Vector2(454, -464)
script = ExtResource("4_74lek")
flip = true
flip_direction = true
charge_strength = 0.735
_steps = 144
metadata/_custom_type_script = "uid://ceyu5der8j8gq"
@@ -1047,7 +1047,7 @@ metadata/_custom_type_script = "uid://ceyu5der8j8gq"
[node name="Trajectory13" type="Marker2D" parent="Trajectories"]
position = Vector2(322, -513)
script = ExtResource("4_74lek")
flip = true
flip_direction = true
charge_strength = 0.825
_steps = 144
metadata/_custom_type_script = "uid://ceyu5der8j8gq"
@@ -1055,7 +1055,7 @@ metadata/_custom_type_script = "uid://ceyu5der8j8gq"
[node name="Trajectory14" type="Marker2D" parent="Trajectories"]
position = Vector2(179, -602)
script = ExtResource("4_74lek")
flip = true
flip_direction = true
charge_strength = 0.73
_steps = 79
metadata/_custom_type_script = "uid://ceyu5der8j8gq"
@@ -1078,6 +1078,6 @@ metadata/_custom_type_script = "uid://ceyu5der8j8gq"
[node name="Trajectory17" type="Marker2D" parent="Trajectories"]
position = Vector2(114, -2672)
script = ExtResource("4_74lek")
flip = true
flip_direction = true
_steps = 190
metadata/_custom_type_script = "uid://ceyu5der8j8gq"

View File

@@ -231,7 +231,7 @@ func _gather_input(delta: float) -> void:
_charge_strength += delta / (_jump_full_charge_frames / 60.0)
_trajectory.global_position = global_position
_trajectory.charge_strength = _charge_strength
_trajectory.flip = _direction < 0
_trajectory.flip_direction = _direction < 0
_trajectory.visible = _direction != 0.0
# jump charge release

View File

@@ -82,9 +82,9 @@ const JUMP_REFERENCE: PackedFloat32Array = [
302.0,
]
@export var flip: bool = false:
@export var flip_direction: bool = false:
set(value):
flip = value
flip_direction = value
queue_redraw()
@export_range(0.0, 1.0) var charge_strength: float = 1:
set(value):
@@ -216,7 +216,7 @@ func _draw() -> void:
break
jump_released = i == 0 and _jump
direction = (-1.0 if flip else 1.0) if (_walk or jump_released) else 0.0
direction = (-1.0 if flip_direction else 1.0) if (_walk or jump_released) else 0.0
velocity = (
Player