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28 Commits

Author SHA1 Message Date
4863be2bc6 add more concepts and ui 2025-10-07 19:19:26 +10:00
e1b39489d5 add reset animations and tweak normals 2025-10-07 19:18:50 +10:00
d7b6334089 reorganize textures 2025-10-07 19:18:03 +10:00
a102d7c81b add mint model 2025-09-17 00:00:33 +10:00
63cb64dd8a update imports and exports 2025-09-17 00:00:27 +10:00
d63c733de7 tweak batrix models 2025-09-14 21:49:06 +10:00
0d9709d728 add more concept art 2025-09-14 21:48:31 +10:00
69d6aebec8 add particle textures 2025-08-16 03:33:52 +10:00
a1505b8a98 reorganize animations and add freckles (very important) 2025-08-16 03:33:42 +10:00
4e6b2fcfb5 add particle hit effect 2025-07-27 03:01:15 +10:00
6f9f945f1e add attack and stop animations 2025-07-27 01:00:25 +10:00
de7d5423ec move batrix model to a separate directory 2025-07-22 05:48:13 +10:00
7052faac0f separate animations from models and start using gltf 2025-07-22 05:42:55 +10:00
204e7cb834 reorganize 2025-07-22 02:44:45 +10:00
7917b39c65 add first field photos 2025-07-22 02:33:38 +10:00
25b3663929 add info about lfs to readme 2025-07-22 02:09:49 +10:00
7b55efa5b2 add projectile model 2025-07-22 02:04:09 +10:00
d5ed935f6b improve running animations 2025-07-22 02:03:59 +10:00
05606b9c63 move concept arts to a separate folder 2025-07-16 16:10:21 +10:00
1de05ce9ab added movement animations 2025-03-03 21:02:12 +10:00
34e162c773 rename diffuse to albedo 2025-03-03 13:37:54 +10:00
a0d9e2437b shift idle loop a few frames 2025-02-27 23:22:53 +10:00
0d39c8a450 make animation discrete 2025-02-27 04:15:32 +10:00
7f25ac0d78 add proper idle animation 2025-02-27 00:58:34 +10:00
cafd6dfcc7 add batrix weights and textures 2025-02-23 23:25:27 +10:00
0667ee3fca finish batrix model and add rig 2025-02-20 22:02:26 +10:00
2ee9bd3c1e add jpeg to .gitattributes 2025-02-20 22:01:47 +10:00
fe9a4a1eea init 2025-02-20 18:20:19 +10:00