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4863be2bc6
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add more concepts and ui
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2025-10-07 19:19:26 +10:00 |
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e1b39489d5
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add reset animations and tweak normals
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2025-10-07 19:18:50 +10:00 |
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d7b6334089
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reorganize textures
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2025-10-07 19:18:03 +10:00 |
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a102d7c81b
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add mint model
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2025-09-17 00:00:33 +10:00 |
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63cb64dd8a
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update imports and exports
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2025-09-17 00:00:27 +10:00 |
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d63c733de7
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tweak batrix models
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2025-09-14 21:49:06 +10:00 |
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0d9709d728
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add more concept art
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2025-09-14 21:48:31 +10:00 |
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69d6aebec8
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add particle textures
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2025-08-16 03:33:52 +10:00 |
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a1505b8a98
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reorganize animations and add freckles (very important)
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2025-08-16 03:33:42 +10:00 |
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4e6b2fcfb5
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add particle hit effect
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2025-07-27 03:01:15 +10:00 |
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6f9f945f1e
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add attack and stop animations
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2025-07-27 01:00:25 +10:00 |
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de7d5423ec
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move batrix model to a separate directory
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2025-07-22 05:48:13 +10:00 |
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7052faac0f
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separate animations from models and start using gltf
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2025-07-22 05:42:55 +10:00 |
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204e7cb834
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reorganize
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2025-07-22 02:44:45 +10:00 |
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7917b39c65
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add first field photos
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2025-07-22 02:33:38 +10:00 |
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25b3663929
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add info about lfs to readme
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2025-07-22 02:09:49 +10:00 |
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7b55efa5b2
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add projectile model
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2025-07-22 02:04:09 +10:00 |
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d5ed935f6b
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improve running animations
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2025-07-22 02:03:59 +10:00 |
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05606b9c63
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move concept arts to a separate folder
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2025-07-16 16:10:21 +10:00 |
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1de05ce9ab
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added movement animations
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2025-03-03 21:02:12 +10:00 |
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34e162c773
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rename diffuse to albedo
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2025-03-03 13:37:54 +10:00 |
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a0d9e2437b
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shift idle loop a few frames
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2025-02-27 23:22:53 +10:00 |
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0d39c8a450
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make animation discrete
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2025-02-27 04:15:32 +10:00 |
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7f25ac0d78
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add proper idle animation
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2025-02-27 00:58:34 +10:00 |
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cafd6dfcc7
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add batrix weights and textures
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2025-02-23 23:25:27 +10:00 |
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0667ee3fca
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finish batrix model and add rig
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2025-02-20 22:02:26 +10:00 |
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2ee9bd3c1e
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add jpeg to .gitattributes
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2025-02-20 22:01:47 +10:00 |
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fe9a4a1eea
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init
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2025-02-20 18:20:19 +10:00 |
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