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adc7138a8b
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make camera rotate listener
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2025-09-29 15:06:59 +10:00 |
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8d0b2ec472
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add projectile destruction effect when hitting player
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2025-09-29 15:06:48 +10:00 |
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63493ec376
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reorganize everything
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2025-09-23 22:58:38 +10:00 |
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be32ddf2f0
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tweak attack timings
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2025-09-21 01:24:29 +10:00 |
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3be1a2e0ed
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hide player cursor if no input
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2025-09-17 01:31:44 +10:00 |
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55f9336c7a
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change projectile type to RigidBody3D
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2025-09-17 01:17:22 +10:00 |
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7ba9a7625a
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improve projectile trail and player attack
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2025-09-17 00:43:38 +10:00 |
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af83010bd5
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reorganize everything
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2025-09-16 23:55:21 +10:00 |
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a9e1037bdb
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move global_rotation_degrees to _physics_process in MainCamera
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2025-09-16 23:47:13 +10:00 |
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6730716722
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remove _collision_debug_material
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2025-08-29 22:17:06 +10:00 |
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9ccd131db1
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rename player things
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2025-08-29 22:16:14 +10:00 |
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d7dcb41430
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make player handlers nodes
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2025-08-29 22:10:22 +10:00 |
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bf4b1a7c76
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tweak camera props
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2025-08-29 22:07:38 +10:00 |
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896e187aa2
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remove DebugCollisionShape
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2025-08-29 19:23:34 +10:00 |
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5b391cba27
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move debugger scene from global to local
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2025-08-29 19:19:31 +10:00 |
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3369f1c31d
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move player cursor handling to the player scene
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2025-08-29 19:02:11 +10:00 |
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1b803acdaa
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replace Referencer global with individual static instances
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2025-08-14 14:46:59 +10:00 |
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568104edf6
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rename player-related classes
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2025-08-14 14:38:05 +10:00 |
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77658021ec
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make footsteps player only play if on ground
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2025-08-14 14:31:09 +10:00 |
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60664ba97f
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reorganize scripts
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2025-08-14 14:26:31 +10:00 |
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8918519134
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move shuffle bag to utils
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2025-08-14 14:20:01 +10:00 |
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0eca6bcf88
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remove hardcoded node references in favor of exported properties
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2025-08-14 14:19:51 +10:00 |
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390aaed94a
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add player swing sounds
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2025-07-27 15:25:14 +10:00 |
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32d5eb6443
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add attack and projectile sfx
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2025-07-27 15:14:02 +10:00 |
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91c3fece10
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create player hurt effect
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2025-07-27 13:55:00 +10:00 |
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a954d6e763
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add damage sound and normalize footsteps
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2025-07-27 12:56:30 +10:00 |
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f4742a7606
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add projectile spawn particles
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2025-07-27 05:15:34 +10:00 |
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aef30cbd88
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move aiming processing to physics process to fix jitter
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2025-07-27 05:10:58 +10:00 |
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f36113d64c
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try fixing the aiming jitter
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2025-07-27 04:35:19 +10:00 |
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cb66410117
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replace main camera type in referencer
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2025-07-27 04:10:35 +10:00 |
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7a2e2da4d0
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add cursor texture and color
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2025-07-27 03:52:19 +10:00 |
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15a9a36f2b
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add projectile destroy effect
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2025-07-27 03:22:17 +10:00 |
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0818242913
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add hitstop
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2025-07-27 03:11:44 +10:00 |
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4f0dbe4c17
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add particle hit effect
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2025-07-27 03:01:03 +10:00 |
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e20e0043ea
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add attack and stop animations
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2025-07-27 00:56:31 +10:00 |
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acf7e2c37b
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change cursor texture to circle
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2025-07-08 01:22:56 +10:00 |
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ac73a649cf
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add shaking when hitting projectile
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2025-07-04 06:40:14 +10:00 |
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e61c7d0e95
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add player stats and camera shaking on damage
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2025-07-04 06:32:13 +10:00 |
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df219ba4bc
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tweak projectile material
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2025-07-04 05:40:40 +10:00 |
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0589d4d253
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add projectile model and material
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2025-07-04 04:54:04 +10:00 |
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6441ee8a68
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add pause toggling
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2025-07-04 04:53:12 +10:00 |
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999848ae36
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remove manual mirrored animations and make flipping automatic
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2025-07-02 22:24:30 +10:00 |
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ea4e772151
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fix bone flip resetting
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2025-07-02 21:10:00 +10:00 |
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74e8222894
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add BoneFlipper for flipping bone poses
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2025-07-02 21:07:14 +10:00 |
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32c9e1db9b
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move bone effects to scripts\effects\bones
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2025-07-02 19:45:33 +10:00 |
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bca5a4ac4c
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make BoneFlattener a SkeletonModifier3D
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2025-07-02 19:44:07 +10:00 |
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acf1d01373
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add missing _ prefixes to private variables
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2025-07-02 19:23:08 +10:00 |
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230c959630
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change shuffle_bag indices type to PackedInt32Array
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2025-03-07 00:38:48 +10:00 |
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3d639c8592
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tweak camera and hit direction angles
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2025-03-06 13:27:31 +10:00 |
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c4e9a5a221
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add custom audio listener to be closer to the player
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2025-03-04 23:10:29 +10:00 |
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